Strict Instance-based Lockout Used for: All classical raids (Molten Core through Sunwell), Heroic challenge of Wrath of the Lich King raids with Thramong Thunder, and also all Mythic obstacle raids. Progress is tied to a resolved circumstances ID.
Now they have something to do against healers/tanks ditching the groups if they didn't get the only piece of gear they are after in the dungeon. Comment by Mussy on 2020-12-02T01:47:10-06:00. There was a lockout on heroic dungeons? from Ultraxion on normal or heroic (10 or 25) Does the difficulty share the lockout, or the number of players? Ie. Can I run 25 Normal and 25 Heroic in the same week? How many different attempts at a mount can I have for legacy raids?
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Flexible boss-based lockout. You can only kill a boss once per week, and you may not enter an instance where a boss … This change has a negative impact on mount farmers, as this breaks a popular lockout saving method for certain mounts, like Invincible's Reins from Icecrown Citadel - A player would generate an 11/12 25-man Normal lockout on an alt they did not care about, then invite the character who would kill The Lich King, have them zone in ICC, save themselves to the 25-man Normal lockout, then leave the 2017-03-26 Normal and Heroic Uldir share lockout? Does Normal and Heroic Uldir share the same loot lockout? 4 comments. share. save.
1.) On the characater you are making the lockout on, run through the raid up to the boss you want to share, then leave. 2.) Relog to your alt character and group up with the character you have the lockout on. 3.) Go back to the raid on your alt character. 4.) Make sure the leader gets passed to your alt character before entering.
Comment by FreezingHowl on 2020-12-15T21:04:45-06:00 ICC had multiple versions, 10/25 normal and 10/25 Heroic alright and has different drops and achievements depending on difficulty. Below is a link and quote from an old post we had explaining the various raid lockouts. Legion and Battle for Azeroth raids on LFR, Normal and Heroic fall into the Loot-Based Lockout section. Normal mode is not affected by group size lockout, and normal bosses can be killed by a combination of 10 and 25 man groups during any lockout period.
world-of-warcraft-legion, #world-of-warcraft, #blizzard, ett vanligt spel med ett online mmo som har lockouts varje vecka och gating och gearkrav för Hade de kunnat grinda raids om och om så hade normal + heroic dött av
ToC has different lockouts for Heroic and Normal. ICC does not. Its a bit confusing I know, but Blizz experimented with the separate lockouts for ToC, and obviously decided it was a silly idea. The whole ToC thing was a silly idea.
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Heroic mode is a loot-based lockout. Like Normal mode in that it scales between 10-30 players, but overall more difficult. Mythic mode is a 20-player instance-based lockout, similar to traditional raid lockouts. 1.) On the characater you are making the lockout on, run through the raid up to the boss you want to share, then leave.
Heroic/Normal Mythic Dungeons and each Raid difficulty have a lockout
How long can you extend a raid lockout? The ID of any instance to which a player is saved can be extended. (i.e. extending an Ulduar raid ID will add 7 days, a Heroic: Halls of Lightning dungeon ID will add 24 hours, and a Zul’Gurub raid ID will add 3 days to the lockout time).
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2020-08-10 · Lockout Types Loot-based Lockout. Used for: All Raid Finder raids, Siege of Orgrimmar Normal/Heroic, Warlords raids Normal/Heroic. You can kill a boss as many times per week as you like, but only loot it once per difficulty. Anyone can join anyone’s instance.
In my mind MoP ended with ToT for some reason. Loot-based Lockout. You can kill a boss as many times per week as you like, but only loot once per difficulty: once in LFR, once in Normal, and once in Heroic.
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Because raids during Wrath had four completely separate lockouts (10-player Normal/Heroic and 25-player Normal/Heroic), raiding guilds could do all of this
Mythic mode is a 20-player instance-based lockout, similar to traditional raid lockouts. Mythic is ID based, not “loot” based like LFR, normal and heroic. meaning that if a boss dies on that lockout ID, anyone who has that lockout ID will have that boss dead, regardless if they were involved in the kill or not. The way mythic works is the same way raid lockouts worked since vanilla. For World of Warcraft on the PC, a GameFAQs message board topic titled "Question about heroic and normal raid lockouts.". If you then kill Azshara on Heroic in the same lockout, you should get some more of the drops (y).